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Re: Quake 1 Update - Horde mode
Posted @ 14:37 GMT 12 Feb 2022 Arcane Dimensions and Alkaline are very unlikely to be added to the remaster bec
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Re: czm solves subconvexity problem, rel
Posted @ 23:01 GMT 21 Jan 2022 But can he solve P=NP? :p
In all seriousness that's really cool. I hope a lot
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News
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Keys and One-Time Events
Posted @ 00:53 GMT 24 Mar 2021 The map "Elder" from Quake Live is notable for introducing two new game mechanic
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Journal
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Re: Boomer Shooters are booming
Posted @ 03:57 GMT 20 Feb 2021 Xonotic and Warfork are also still kicking. Warfork is mostly more traditional b
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Re: Arena FPS games are dead
Posted @ 21:22 GMT 16 Feb 2021 Yeah I love the physics in Xonotic. And their weapons are pretty unique too. Som
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Re: Arena FPS games are dead
Posted @ 19:59 GMT 16 Feb 2021 What are your opinions on Xonotic, which has some more unusual weapons not found
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The nature of randomness and short-term memory in AFPS
Posted @ 22:06 GMT 15 Feb 2021 So in my mod Uber Arena, one of the taglines I emphasize in promoting it is that
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Re: Arena FPS games are dead
Posted @ 21:06 GMT 15 Feb 2021 The AFPS dilemma:
If you make a new arena FPS game as pure as possible and ad
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Re: Uber Arena
Posted @ 01:20 GMT 10 Dec 2020 For those interested, I was recently a guest on the InTheKeep podcast with TheMo
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Re: New arena shooter
Posted @ 11:02 GMT 21 Nov 2020 100% this; expanding the boundaries of arena FPS like this game is one of the be
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Re: Directional Gravity in Arena FPS
Posted @ 04:16 GMT 20 Sep 2020 I think the issue could be sudden jumps / transitions between different directio
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Journal
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Directional Gravity in Arena FPS
Posted @ 05:23 GMT 18 Sep 2020 One of the ideas that I originally wanted to implement in Uber Arena, but halted
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Re: Diabotical - full release tomorrow
Posted @ 05:07 GMT 18 Sep 2020 Fair enough. Though hopefully the solution is adjusting the hitbox to fit the mo
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Re: Diabotical - full release tomorrow
Posted @ 23:31 GMT 15 Sep 2020 Xonotic was just cool in general. It had some unique ideas for weapons, like the
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Re: Diabotical - full release tomorrow
Posted @ 05:39 GMT 15 Sep 2020 Also, something I forgot to mention in my first response. I was a little iffy on
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Re: Diabotical - full release tomorrow
Posted @ 15:54 GMT 5 Sep 2020 Haven't gotten the opportunity to try it out yet, but definitely looks really so
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Re: What's the current consensus on the
Posted @ 08:24 GMT 22 Aug 2020 Thanks for all of the feedback so far! Interesting to see such a diversity of op
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What's the current consensus on the Champions mechanic?
Posted @ 08:03 GMT 16 Aug 2020 Keep in mind this thread is [b]only[/b] about the Champions mechanic (primary /
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Re: Arcane Dimensions - Quake 1 mod
Posted @ 02:31 GMT 18 May 2020 It wouldn't be much of an exaggeration to say that Arcane Dimensions is one of t
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Re: Why is everything like Q3?
Posted @ 21:43 GMT 11 May 2020 Thank you! I am not a full-fledged game developer; something like that is outsid
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