
quakejs.com - a port of ioquake3 to javascript (really?!)
the author's blog describing the process and intent.
there's also #quakejs on quakenet, according to the site.
just loaded a cpma map (wicked) and have been jumping around a little bit. anybody else messed with this at all? the framerate of my game was kind of low, but i haven't yet checked to see if it's possible to run full screen, and if that will affect framerate at all. multiplayer support seems to be functional (there were 2 servers up when i looked).
Edited by brandan at 22:20 GMT, 1 March 2014 - 9151 Hits