player1 picks a weapon. player2 gets nothing. game starts, and for arbitrary amount of time, player1 tries to deal as much damage as possible to player2.
player1 score = shots hit
player2 score = shots missed
player2 gets same weapon as player1. player2 gets same amount of time to deal damage.
player2 score = shots hit
player1 score = shots missed
rinse & repeat.
player1 score = shots hit
player2 score = shots missed
player2 gets same weapon as player1. player2 gets same amount of time to deal damage.
player2 score = shots hit
player1 score = shots missed
rinse & repeat.
Edited by brandan at 20:50 GMT, 16 January 2014 - 10278 Hits