i've played this map twice now. it's the first new map that has really appealed to me. i like the feel of the map, with big open spaces that supports freedom of movement, but lots of connections and corridors. there are a few problems that keep it from being consistent:
rocket splash on floor tiles and the spots missing floor tiles is clipped. at the end of my second game i decided to not even think about rocket launcher. too bad my lg and rail are so weak.
the sound is confusing. the differences between levels was indiscernible, and disorienting. maybe this is where the name of the map comes from?
in the two games i played, trying to grab the 50 was pointless. i'd like to try the map with ra @ mh, mh @ 50, 50 @ ya below rl, and ya @ ra.

just ran through it in practice mode for a little while. i like some of the shortcuts that i missed when i was focusing on staying alive. this is a really cool map, but two major problems cripple its playability:
the rocket splash problem i mentioned previously, and something going on in the mh room causing the graphics rendering to stutter. this is abnormal for my computer, and can make the jump to rg a bigger pain than it already is.
also, i was playing with some bot settings and found this. not sure i want to...test it.
rocket splash on floor tiles and the spots missing floor tiles is clipped. at the end of my second game i decided to not even think about rocket launcher. too bad my lg and rail are so weak.
the sound is confusing. the differences between levels was indiscernible, and disorienting. maybe this is where the name of the map comes from?
in the two games i played, trying to grab the 50 was pointless. i'd like to try the map with ra @ mh, mh @ 50, 50 @ ya below rl, and ya @ ra.

just ran through it in practice mode for a little while. i like some of the shortcuts that i missed when i was focusing on staying alive. this is a really cool map, but two major problems cripple its playability:
the rocket splash problem i mentioned previously, and something going on in the mh room causing the graphics rendering to stutter. this is abnormal for my computer, and can make the jump to rg a bigger pain than it already is.
also, i was playing with some bot settings and found this. not sure i want to...test it.

Edited by brandan at 06:57 BST, 10 August 2013 - 1851 Hits