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New Q3 thread
Forums > Quake 3 Forum
A new q3 level - Small: 1vs1 2vs2 FFA(3) (13 comments)
( Forum: Q3)
Posted by zHipshot @ 11:02 BST, 26 June 2008 - iMsg
Tested _alot_. Plays nice in 1vs1, 2vs2, and FFA, where 3 players seems to be the best. Item placement should be fairly done, haven't felt that it needed to change in the last weeks, there's a quad in TDM and also the PG is moved in TDM. Played in CPMA and vanilla.

The only real bug is a mediocre bot support. They play, but bad and they hog performance doing so.

http://www.zfight.com/misc/files/q3/industrial.rar ~45MB

Overview:
http://img114.imageshack.us/my.php?image=indu...iewyn7.jpg

Misc screens:
http://img239.imageshack.us/my.php?image=shot0867hp1.jpg
http://img239.imageshack.us/my.php?image=shot0868ah4.jpg
http://img239.imageshack.us/my.php?image=shot0860yh3.jpg
http://img47.imageshack.us/my.php?image=shot0861eo0.jpg
http://img59.imageshack.us/my.php?image=shot0859jj5.jpg
http://img124.imageshack.us/my.php?image=shot0862rm6.jpg
http://img149.imageshack.us/my.php?image=shot0863jm9.jpg
http://img239.imageshack.us/my.php?image=shot0864lc4.jpg
http://img124.imageshack.us/my.php?image=shot0865dk2.jpg
http://img95.imageshack.us/my.php?image=shot0866pb1.jpg
Edited by dallow at 11:48 BST, 26 June 2008 - 3343 Hits
13%

<< prev Q3 thread || next Q3 thread >>


<< Comment #1 @ 12:22 BST, 26 June 2008 >>
(Link, Reply)
By Portugal juno 
Great texturing.
<< Comment #2 @ 12:24 BST, 26 June 2008 >>
(Link, Reply)
By amerikkka voodoochopstiks 
Try this mother out, it's pretty fun, played it quite a few times at work. Anyone with a server able to put it on there? Works nicely for 1v1 in vq3 I think, in CPM it's a little on the big side but should still work well.

In case anyone wants duel or 2v2 on this or so, pm me on irc.
<< Comment #11 @ 00:03 BST, 30 June 2008 >>
(Link, Reply)
By Italy noxene  - Reply to #2
uploaded on my pickup servers
CPMA #quake3.tdm 2v2 pickup| 85.190.28.39:30000
CPMA #quake3.duel 1v1 pickup| 85.190.28.39:30001

join IRC to play :3
<< Comment #3 @ 13:14 BST, 26 June 2008 >>
(Link, Reply)
By pong doped 
not very quakeish, but looks great.. imo it needs to be upscaled a bit.. it needs flow, and its way to tight for a fluid movement..
<< Comment #4 @ 13:54 BST, 26 June 2008 >>
(Link, Reply)
By Quake 3 toifel 
might play very well in urban terror... most q3ut maps are way too big for small DM games, this one looks like it could be fun!
<< Comment #5 @ 19:11 BST, 26 June 2008 >>
(Link, Reply)
By Germany mnemjc 
its looks great but playing on it sucks, you will have to improve the gameplay..
<< Comment #7 @ 23:29 BST, 26 June 2008 >>
(Link, Reply)
By amerikkka voodoochopstiks  - Reply to #5
How? Tell him how!
<< Comment #9 @ 16:04 BST, 27 June 2008 >>
(Link, Reply)
By Germany mnemjc  - Reply to #7
to much tiny areas and in my opinion,
<< Comment #6 @ 19:57 BST, 26 June 2008 >>
(Link, Reply)
By USA_UK Jamerio 
Great looking map.

I would bevel some of the edges, it'll add a few hundred more polys to the map, but it will look a lot smoother

Seems a shame not to when you've obviously put a lot of work into the art.
<< Comment #8 @ 07:41 BST, 27 June 2008 >>
(Link, Reply)
By Lithuania GUArd 
1 map 44 mb o_O
edit: yeah map looks nice , much work i think! :)
Edited by GUArd at 07:53 BST, 27 June 2008
<< Comment #10 @ 19:46 BST, 28 June 2008 >>
(Link, Reply)
By Sweden apoxic 
Map felt hueg at first, but might not be too suited for cpm 1on1 anyway. Didn't really like all the small edges but thats just because im clumsy :p
<< Comment #12 @ 00:13 BST, 30 June 2008 >>
(Link, Reply)
By amerikkka voodoochopstiks 
also put it on fox server: q3.fojji.se !
<< Comment #13 @ 00:23 BST, 30 June 2008 >>
(Link, Reply)
By SpawnRaped anal justice 
hl2 textures :)

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