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14:56 BST - 525 users online
User Judgements
Judgement Date Judgement by Influence
14:13 BST 22 Jul 2017 miOw 5%
Judged post: Re: why the hell would (19%) by injx
08:21 GMT 15 Jan 2017 SaturdayEveningPost 30%
Judged post: Re: corner clipping / straight line runs (53%) by injx
09:13 GMT 20 Nov 2016 Smilecythe 14%
Judged post: Re: corner clipping / straight line runs (53%) by injx
17:20 BST 9 Aug 2016 DEZ_ 3%
Judged post: Re: why the hell would (19%) by injx
16:54 BST 9 Aug 2016 DEZ_ 5%
Judged post: High Accel, Low Accel and Real Accel (42%) by injx
03:50 BST 19 Oct 2015 Mariano 5%
Judged post: Re: synchronizing accel with source engi (25%) by injx
21:33 BST 10 May 2015 FlashSoul 41%
Judged post: Re: corner clipping / straight line runs (53%) by injx
19:03 GMT 29 Oct 2014 h8m3 43%
Judged post: Re: synchronizing accel with source engi (25%) by injx
08:11 BST 16 Oct 2014 sieger 9%
Judged post: Re: synchronizing accel with source engi (25%) by injx
21:19 BST 15 Oct 2014 Linkyyy 38%
Judged post: Re: synchronizing accel with source engi (25%) by injx
18:22 BST 22 Aug 2014 Beet 9%
Judged post: Re: How do you make a cup of tea? (2%) by injx
11:18 GMT 29 Mar 2014 ihve 30%
Judged post: Re: what does m_yaw/m_pitch really do ? (7%) by injx
18:26 GMT 8 Mar 2014 GEKKO- 26%
Judged post: Re: synchronizing accel with source engi (25%) by injx
16:21 GMT 26 Feb 2014 Yakumo 20%
Judged post: Re: Alternative to uniform projection fo (14%) by injx
13:41 GMT 20 Feb 2014 ia 15%
Judged post: Re: Alternative to uniform projection fo (14%) by injx
20:31 GMT 19 Feb 2014 Memento_Mori 40%
Judged post: Re: Alternative to uniform projection fo (14%) by injx
22:14 GMT 7 Feb 2014 pvh 40%
Judged post: Re: DPI and Resolution (23%) by injx
15:13 BST 13 Oct 2013 Grubbson 5%
Judged post: Re: High Visibility Config- Post Yours (11%) by injx
06:32 BST 5 Sep 2013 cumrag 31%
Judged post: Re: cm/360 (6%) by injx
11:15 BST 26 Jun 2013 Daddy_ 4%
Judged post: Re: Possibly embarrassing questn about a (3%) by injx
22:14 BST 20 Jun 2013 Fudge. 7%
Judged post: High Accel, Low Accel and Real Accel (42%) by injx
20:06 BST 19 Jun 2013 qrux 18%
Judged post: Re: High Accel, Low Accel and Real Accel (9%) by injx
13:07 BST 22 May 2013 PlayLessQuakeChampions 1%
Judged post: Re: What awesome frag videos am I missin (0%) by injx
21:49 GMT 12 Jan 2013 buzek 31%
Judged post: Re: QL-Like Mouse Acceleration Script (10%) by injx
11:21 GMT 24 Dec 2012 havz0r 17%
Judged post: Re: High Accel, Low Accel and Real Accel (3%) by injx
05:57 BST 5 May 2012 MarktheC 4%
Judged post: Re: Windows Raw mouse input (1%) by injx
23:19 BST 1 May 2012 Skylit 5%
Judged post: Re: Windows Raw mouse input (1%) by injx
09:33 BST 7 Apr 2012 WTFProoF?! 6%
Judged post: Re: Sensitivity calculation in Q3A (1%) by injx
22:20 GMT 30 Jan 2012 TronicGgG 15%
Judged post: Re: Zoom script trivia, which is correct (3%) by injx
18:23 GMT 7 Nov 2011 Fattywhale 16%
Judged post: Re: QL Accel to CSS? (3%) by injx
15:23 BST 24 Jul 2011 tipatapa 3%
Judged post: Re: Possibly embarrassing questn about a (1%) by injx
14:26 BST 24 Jul 2011 tipatapa 4%
Judged post: Re: Possibly embarrassing questn about a (1%) by injx
12:25 BST 24 Jul 2011 tipatapa 5%
Judged post: Re: more info on accel options (9%) by injx
19:52 BST 23 Jul 2011 tipatapa 9%
Judged post: Re: Possibly embarrassing questn about a (3%) by injx
17:32 BST 6 Jun 2011 kK_Storm 22%
Judged post: Re: How to fix mouseaccel,sens after upd (6%) by injx
12:03 BST 6 Jun 2011 zealot 9%
Judged post: Re: How to fix mouseaccel,sens after upd (6%) by injx
20:01 BST 5 Jun 2011 jamalz 20%
Judged post: Re: How to fix mouseaccel,sens after upd (4%) by injx
15:52 BST 5 Jun 2011 zealot 10%
Judged post: Re: How to fix mouseaccel,sens after upd (2%) by injx
15:52 BST 5 Jun 2011 zealot 13%
Judged post: Re: How to fix mouseaccel,sens after upd (3%) by injx
13:48 BST 5 Jun 2011 jamalz 35%
Judged post: Re: How to fix mouseaccel,sens after upd (10%) by injx
                                                                                                                                                                                                                                                                                                                                                                                                               
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