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( injx ) well the only problem with driver-level sens is that it must output integers - so after the driver applies its scaling, the result will be clamped to an integer - which means you're getting up to 0.5 counts of rounding(afaik same goes for direct input)
( injx ) now for the purposes of quake, 0.5 counts of rounding is nothing - especially at high cpi.
( injx ) i'd use windows sens to make your desktop easier to use. then use raw input in game to bypass it
( injx ) driver sens will affect raw input, but windows sens wont